Blog about using games & gaming technology in all areas of education

xGames version 2.2


This new release of xGames features many improvements, the main one being that you can now add wave sound files to questions. This means you can create a quiz where you ask a question about a piece of music which will play automatically as the question is asked. Due to some restrictions on dynamically importing sound files during runtime and to make this process quick I am only allowing standard wave files. This does not mean you can’t use your own mp3 files, just that you’ll need to convert them first. If you don’t already know how to do it try Audacity which is a free sound file editor. In Audacity you can load in an mp3, highlight a section of the sound track (I recommend about 10 to 30 seconds), paste it into a new file and export it as a wave file.

Click here or here xGames version 2.2 installer executable

Click here to download xGames version 2.2 installer zip version (useful if your firewall blocks the download of exe files)

Bond audio question shown in the xQuiz editor and in the actual xQuiz game

Ok so I know I said the last version was the last, but I did intend it to be at the time, so I won’t be making the same mistake this time and saying this is the final release, as it may or may not be. I still do need to update the user manuals for all the changes over the past couple months, so there will be a minor update for that when I get it done. When I worked full time as a programmer I didn’t mind the coding, but always hated the paperwork (design, planning, user guides etc) side of things and I’m afraid I still feel the same way about it.

Here are a list of the changes in Version 2.2 from Version 2.1

1. Added the facility to have audio wave files play against each question in xQuiz, xRisk and xDrop. I will not be adding it to xBots as it wouldn’t work in that game as teams can be asked different questions at the same time, however all quizzes will still work in Xbots, albeit without the audio tracks. Altered xBots quiz loader to ensure this is the case.
2. Changed the xQuiz & xRisk editor to allow the user to select wave files for each question.
3. Altered the editor to be more forgiving with blank lines between questions in the text file. So that if you create quiz in notepad or notes on iOS and then load it into the editor it won’t crash.
4. Altered the xQuiz editor so that it automatically adjusts the answer lengths from 52 to 30 if you add a picture. This means there are no longer two editors for xQuiz (previously I had one editor which allowed pictures and one without pictures where you could enter longer answers). You can now mix and match questions with long answers with questions with shorter answers containing pictures.

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3 responses

  1. Pingback: Windows 8 Appathon and BETT Show 2013 (My week in London) « David Renton's educational blog

  2. Pingback: Windows 8 TouchDevelop Appathon and BETT Show 2013 - Microsoft UK Faculty Connection - Site Home - MSDN Blogs

  3. Pingback: Microsoft Global Forum 2014 – Barcelona | Interactive Classroom.net

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