This is still a very early BETA version, but click here to download my HTC Vive Numeracy VR game. You will need an HTC Vive headset and a fast Windows10 gaming PC to run this.
This will run on Windows XP, Windows 7 and Windows 8. You require 2 to 4 wireless XBOX360 controllers which you connect to your PC with a USB wireless receiver. If you are running on Windows 8/10 then please disable display scaling on the shortcut for xGames, especially if you are running on a high resolution device such as Surface 3/4 Pro.
Try out my Kinect v2 version of my educational Kinect Games, now supporting 6 players in Kinect Angles & up to 4 players in Math Mage. These games are designed to run in Windows 8, 8.1 and 10 only. You must also have a Kinect4Windows v2 device or an XBOX1 Kinect with a USB adapter & a USB3 port on your PC.
Kinect Games are for Kinect for Windows v1 or Kinect for XBOX360, connected to Windows 7, 8 and 10 PCs. If you are running on Windows 8/10 then you may need to disable display scaling on the shortcuts for Kinect Angles and Math Mage, especially if you are running on a high resolution device such as Surface 3 Pro.
Click here to download Kinect Games v5.2 installer including Kinect SDK v1.8 (402mb)
Click here to download the Kinect for Windows runtime v1.8 (110mb). Download this if you are using the Kinect for Windows v1 sensor.
Click here to download the full Kinect SDK v1.8 (222mb). This is needed if you are using the XBOX 360 Kinect sensor.
Click here to download full source code for all my educational games for Kinect version 1 (This was built in XNA4 and Visual Studio 2010)
Click here to download full source code for all my educational games for Kinect version 2
(This was built in MonoGame 3.5 and Visual Studio 2015)
Click here to download some partially built games (including source code) to use as templates for your own games. They all have a menu system which works with both mouse and joypad controls. A couple of them demonstrate how to do pixel by pixel collision detection as well.